Using the same model as before, we want to store it more in a normalized fashion and in my opinion something that closely resembles a typical inheritance structure in code.
Lets create one table for each entity with only the properties it contains, all other ones are linked through a one to one mapping. To achieve this result you’ll need to create your mappings as illustrated below.
protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Movie>().ToTable("Movies"); modelBuilder.Entity<Cd>().ToTable("Cds"); modelBuilder.Entity<Book>().ToTable("Books"); base.OnModelCreating(modelBuilder); } |